| Images 
Images are digital reproductions of stills or print matter scanned, edited, and
compressed in formats compatible with the Web, such as GIF (Graphics Interchange Format)
and JPEG (Joint Photographic Expert Group, a format for compressing color or grayscale
images). Images can also be file formats prepared for the Web using an editing program.
| Examples of Uses |
Illustrations, page images, photographs, graphics, icons, charts, maps,
prints |
|
| Requirements for Using it on a
Computer |
Because the Web is heavily visual, one should have a computer and
Internet connection equipped to download large images (more than 5K) as rapidly as
possible. It is advisable to use a high-end computer (Pentium-class PC or Macintosh
PowerPC) with a fast connection to the Internet (T1 or better). The computer should also
be running Netscape or Internet Explorer 4+. |
|
| Requirements for Using it to
Create Materials |
Using images in class materials is a very popular use of the Web, as the
examples listed below indicate. As long as the equipment and software required to use
images from the Web is available, it is possible to adapt items captured through a browser
for a wide variety of pedagogical uses. Creating and editing images for the Web is more
difficult and requires proficiency in scanning materials and using image-editing software.
Because the Web is such a visual medium, an image that is badly cropped or reproduced will
damage a Web site's credibility. Creating effective images for the Web requires
professional training in multimedia design and expertise in using a top-notch
image-editing program, such as Adobe Photoshop. |
|
| Examples in Module 1 |
| |
Authentic Inquiry: American History |
| |
Case Studies: Nursing, Urban Geography, Veterinary
Science |
| |
Collaborative Learning: Architecture
and Landscape Architecture, Anthropology, Local History |
| |
Conceptual Learning: History of Technology,
Neuroscience |
| |
Data Gathering and Synthesis: Women's
History |
| |
Object and Document Analysis: Manuscript
Study and Text Analysis, Material Culture |
| |
Presentations by Teachers: Cultural
Studies, General Science, Economics |
| |
Presentations by Students: Cartography,
Media Studies |
| |
Problem Solving: Biology, History, World
Literature |
| |
Virtual Labs and Field Trips: Biotechnology,
Geology |
|
This project is a joint initiative of the Center for the Virtual University and the Center for Teaching and Learning
at UMUC.
© 1996-2005 University of Maryland University College
3501 University Blvd. East
Adelphi, Maryland 20783 USA
|